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Import Schedule
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Import Schedule
If you use a spreadsheet or third party program to create schedules, or if your club's game scheduling is done by an outside organization, it's possible to import those schedules in one of several predetermined file formats.  The first file type is's own standard for importing and the others are special built formats used to import data from specific organizations.  For the purposes of this documentation, we will only discuss the layout of the standard format.  If your organization would like a custom format supported, please contact for pricing and availability.

To import an event file, first specify the file type by selecting from the File Type drop down list.  Second, specify the name of the file on your local computer by pressing the Browse button and locating the file.  After you press Submit, the file will be read and processed. The resulting page will display your file with selectable column headings. This will give you an opportunity to review your import before actually submitting the file. If there are any errors in the data once submitted, they will be flagged on the resulting page along with the number of events actually imported.  If you find errors, you can correct them and re-import the file again, or contact Support for additional help. 

If any of the affected teams have Live schedules and the dates of the imported events are prior to the team's Publish date, an email will be generated for each member of each team listing all the relevant imported events along with the additions, deletions or changes made.  If you subsequently re-import the same events, no emails will be generated unless an event has changed in some way (new date, time location, etc.).

A Standard Event File consists of any number of lines of data where each line defines an event consisting of data fields separated by commas.  

>>An Excel template file can be downloaded by clicking here (special thanks to Bill Kamenides for contributing this).

  1. Club ID/Unique identifier:  This can be any number or combination of numbers and letters up to 64 characters that make up a unique identifier for the event.  This field is used to match existing records when re-importing data or when importing changed data.  As long as these serial numbers stay unique, data can be re-imported over and over without duplicating existing events. If this column is not entered, the system will automatically assign a unique number to the event, by locating the largest value entered in the Game ID field and increment it by 1.
  2. Event Date:  This is the date the event occurs in the format "MM/DD/YYYY" or "MM-DD-YYYY".
  3. Start Time:  Time the event starts in the form "HH:MM AM (or PM)" or "HH:MMa (or p)" or use 24 hour format.  Alternately, you can leave this field blank for an undetermined time.
  4. Finish time:  The time the event is over.  Use the same format as above. If this field has been left blank, the system will default to one hour after the start time.
  5. Team Name:  The name of the home team participating in the event.  The name you use here must match either the Alias Name ( up to 64 characters) assigned to a team (see Alias under Team Information), the actual name of the team (up to 32 characters), or the hierarchy of the team ">Division>Sub-division>Team Name".

    Note: If you have multiple teams across divisions with the same name, such as "Yankees," each team must have their own unique team name or Scheduling Alias. If this is not done the scheduler will not know which team to place the games for. Example, your team names might be "AA Yankees" and "A Yankees," or create a Scheduling Alias for each team that is unique.

  6. Facility Name:  Enter the name of the facility where the event will occur.  The name you use here must match either the Alias Name (up to 64 characters) assigned to a facility (see Alias under Facility Information) or the actual name of the facility (up to 16 characters).
  7. Event Type:  Specify the event type such as "Game" or "Practice" using the same terms you use in your other scheduled events (32 characters maximum).  If a new event type is encountered, it's name will be added to the list found on Event Information forms.
  8. Opponent Name (optional): The name of any opponent for the event.  If you specify the name of another team within your organization, it must match exactly with either the team's Alias (64 characters max), its actual name (32 characters max), or the hierarchical representation ">Division>Sub-division>Team Name".  If no match is found, the name will be added to the list of travel opponents (32 characters max).  See Opponents under Event Information.
  9. Note (optional): Enter any extra information for the event here such as comments, notes, etc. up to a maximum of 64 characters.
  10. Cancel (optional): This field can be used to either cancel or delete an existing event with the same Unique ID.  Insert the word "Cancel" in this field to mark the event as cancelled or use "DELETE" instead to delete it entirely.

Again, each line of the file contains an event.  The fields that define an event must be listed in the order shown above and must be separated by (but cannot contain) a comma.  The following is an example of what a Standard Import File might look like:

1234, 10/2/2002, 9:00a, 9:50a, Bombers A, Mytown Rink, Game, Sharks A,,
1235, 10/2/2002, 10:00a, 10:50a, Bantam A, Mytown Rink, Practice,,Full equipment,
1236, 10/3/2002, 7:00pm, 8:00pm, Squirt B, Out of Town Rink, Game, Bristol Bulldogs, Tournament
1232, 10/1/2002, 3:30p, 4:10p, Peewee B, MyTown Rink, Practice,,,Cancel
 . . .
 . . .

If you use Microsoft Excel, you can create the data in a spreadsheet and save it as a .CSV file.  Excel will automatically separate each field with a comma and put each row on a separate line.  You can also read the same file back again later to add or edit the data.  Note however that the "Text File Converters" for Excel must be installed in order for this to work.  See your Excel documentation for help installing File Converters.

After the file has been completed, you will be able to click a link to download the file the file that you have just imported. This is especially helpful if any changes were made to the unique game id or to the end time. This modified file should be downloaded and saved. This is the file that should be used if any changes are to be made to previously scheduled games via the game import tool.

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