Lacrosse has many similarities to both basketball and hockey. Simply put, the lacrosse team that ends the game with the most goals wins. A game clock dictates the length of the game, and scoring goals is the sole determiner of who wins and who loses. The following list offers a few of the technical essentials that you need to know to better understand the game.
Four quarters equals a game: The length of a box or field lacrosse game is 60 minutes, which 4 quarters lasting 15 minutes each. Unless . . .
Two halves do make a whole (game): Depending on the age and/or gender of the teams playing, variations on the length of a lacrosse game do exist. Women's lacrosse matches are divided into halves instead of quarters, and can range in length from 50 to 60 minutes. Youth league lacrosse games offer a wide variety of lengths and divisions, from 8-or 12-minute quarters to three 20-minute periods, much like a hockey contest. High-school field games have 12-minute quarters.
Whatever the length of the game, remember that any individual contest will include at least one intermission. There's a lot of running and bumping and hitting and missing to recuperate from.
Facing down the opposition: A faceoff at the center circle starts each game and each quarter, and it begins play after every goal scored.
A faceoff is one of the many areas where lacrosse resembles both hockey (the only other sport with faceoffs) and basketball (with its jump-ball set-up at the beginning of games). Essentially, a faceoff is an organized, if sometimes frenetic, way to initiate play at the beginning of a game, or to restart play that has been stopped for some reason (opening a new playing period, after a scored goal, in a dead-ball situation, and so on). Any game can present many faceoff opportunities, so you better be pretty good at it to have a chance of controlling the ball and therefore giving your team more scoring opportunities.
Faceoffs in field lacrosse come at the start of each quarter and after each goal. They consist of two players at the center X and two players from each team perched on the wing area lines (20 yards from the middle of the field and 20 yards long, parallel with the sideline). Once possession is gained by one of these eight players, the rest of the players can cross the restraining lines that are perpendicular to the sideline and 20 yards from the midline.
Games don't end in ties: Well, at least not generally. Except for youth lacrosse, when games end regulation play with the two teams tied, a sudden-death overtime period determines the winner. In sudden death, the first team to score a goal wins.
Stay out of the crease: Offensive players must stay out of the crease area in front of the goal. The crease is a 9-foot semicircle that arcs from goalpost to goalpost.
The crease in field lacrosse is a 9-foot radius, and it sits farther away from the endline (15 yards from the goal). Much of a team's offense starts behind the goal, so management of the crease from defensive as well as offensive standpoints is very important. Players are not allowed to step into or land in the crease, unless they are forced in by a defender. If this violation occurs, goals are waived off and possession is given to the defense.
Stay in your own backyard: Field lacrosse defenders always stay in the opposition's offensive zone, and the offensive players always stay in their own offensive zone. Only midfielders can run the entire field without restriction.
Penalties regulate the game's physical tendencies: Referees monitor the physical play to help prevent injuries and control too aggressive play.